Illustrations by Greg Howell
Human Memoirs
- citadel.jpg
(498×480, 8 bit greyscale, 104377 bytes)
A view of the Citadel from The Human Memoirs. This doesn't actually show any characters, but is a distance shot of the Citadel as it might have appeared the first time Kelly saw it. Pen and ink pointillation.
- court.jpg
(479×480, 8 bit greyscale, 112848 bytes)
Another B&W scene from The Human Memoirs. Again there aren't any characters in it, but it's a view of the stable yards in Traders Meet. Pen and ink pointillation.
- monitor.jpg
(500×431, 24 bit color, 24157 bytes)
A scene from the introduction to The Human Memoirs. Photoshop illustration.
- rampart.jpg
(500×744, 24 bit color, 71426 bytes)
A scene from The Human Memoirs. Tahr on the Citadel ramparts. Airbrush guache on Illustration board.
- snarl.jpg
(514×550, 8 bit greyscale, 93759 bytes)
This is a very old picture I did of an early incarnation of The Human Memoirs. A feline head against a stormy backdrop. Pen and ink pointillation.
- stillc.jpg
(640×438, 24 bit color, 43157 bytes)
A still life of some of the articles Kelly picked up in The Human Memoirs. Airbrush guache on illustration board.
- truck.jpg
(1136×1527, 24 bit color, 95128 bytes)
The crossover from The Human Memoirs. Airbrush guache on illustration board.
- gunner.jpg
(399×280, 8 bit greyscale, 19579 bytes)
A Sathe with an M60. Early airbrush and guache on illustration board.
Light on Shattered Water
- land1.jpg
(516×275, 24 bit color, 23247 bytes)
Landscape: Michael Riley looking out over the isolated little town of Westwater. A Photoshop illustration.
- med1.jpg
(494×600, 8 bit greyscale, 75677 bytes)
A mediator from LoSW. Pen and ink pointillation on illustration board. Unfinished.
- terrace2.jpg
(533×400, 24 bit color, 46688 bytes)
Looking down upon the Palace terrace at night. Truespace 2.
- autumn.jpg
(258×400, 24 bit color, 57881 bytes)
One of a 'Four Seasons' range showing the seasonal changes that a town not unlike Shattered Water experiences. Converted to an animated GIF on Greg Howell's homepage.
- winter.jpg
(258×400, 24 bit color, 63652 bytes)
Another in that 'Four Seasons' series.
Godsend
- survey.jpg
(600×412, 24 bit color, 26591 bytes)
An industrial servo in a forest. An image from which Godsend evolved. Airbrush and Guache etc.
Others
- armour.jpg
(463×550, 24 bit color, 31760 bytes)
A cover for a mock-up computer game done as a design project. Airbrush and guache on illustration board.
- catnapp.jpg
(600×450, 24 bit color, 43246 bytes)
A felid taking a nap on a stack of cloth. Hi-Res QFX illustration.
- feetup.jpg
(640×443, 8 bit greyscale, 72651 bytes)
A worried looking lion in a chair and a suspicious fox lurking in the background. I really wish I could've got more illustration assignments like this one :-)
- fight.jpg
(500×500, 24 bit color, 31910 bytes)
A photoshop illustration of a couple of felids having it out.
- mech2.jpg
(300×400, 24 bit color, 66733 bytes)
A little illo of a flatmate. Created in Photoshop 4.0
- nitelit2.jpg
(524×600, 24 bit color, 40471 bytes)
An exercise in night-time illumination. Photoshop.
- stalk.jpg
(429×920, 24 bit color, 33047 bytes)
Playing around with a soft-focus background and lighting effects. Airbrush guache on illustration board.
- survey.jpg
(600×412, 24 bit color, 26591 bytes)
Mekshop: A quick black and white airbrush picture done to illustrate a manual. B&W airbrushed guache on illustration board.
- zap.jpg
(621×480, 24 bit color, 21654 bytes)
Eat screaming ionised plasma death, bug-eyed alien freaks. Photoshop illustration.
- mp3covr.jpg
(350×350, 24 bit color, 72316 bytes)
Just a CD cover.
- barb.jpg
(300×300, 24 bit color, 74992 bytes)
Another CD cover. One of a series of images done for the group Sheltered Reality (formerly Rex is Dead).